Sublima UI
Design System & UI Kit
Project intro
A scalable Figma design system built to make product design faster, more consistent, and easier to manage.

The Challenge
Designing screens from scratch can quickly lead to duplicated work and inconsistent UI.
The goal was to create a system that gives designers a solid starting point while still allowing enough flexibility for different products.
My Approach
I built the system around a clear visual foundation, typography, colors, spacing, grids, and reusable components.
The focus was on keeping everything simple to use, easy to maintain, and consistent across different screens.
The System
Sublima UI brings together 3,000+ components and assets, responsive layouts, variants, and reusable design patterns.
Everything is structured in Figma so designers can quickly find, customize, and reuse what they need.

Key Highlights
3,000+ components & assets
Responsive layouts
Reusable components & variants
Design tokens and variables
Consistent visual language
Developer-friendly structure

The Result
Sublima UI turned a large collection of UI elements into one structured system.
It helps reduce repetitive design work, keeps screens consistent, and makes it easier to scale new product experiences.

What I Learned
This project gave me a deeper understanding of design systems, component architecture, scalability, and creating systems that work in real product workflows.













